Passing through the power cables at an old school video arcade from one game to another, a hulking, 9-foot tall wrecker named Ralph strikes up a friendship with feisty, pint-sized girl racer named Vanellope. Because she’s a
“glitch,” they won’t allow her to race with the other girls in Candyland.
This charming movie has won my heart because it’s about relationships. No one hardly is aware of others’ experiences with rejection. In one scene, Fix-It Felix Jr. whines to his villain counterpart Ralph about suffering unrequited love. “You wouldn’t know anything about it,” he complains.
“Yes, I do,” Ralph responds. “It’s the story of my life everyday.”
Felix’s countenance softens. He finally understands that the “bad guy” in his game feels left out by the others. The heart-warming takes place on various levels of conflict and misunderstanding.
The story is highly imaginative and the interaction between video game characters, both known and unknown to gamers, is delightful. The movie is a gem amidst the piles of rubbish churned out by Hollywood. The plot never
bores. (Most movies make my eyes glaze, and I usually just walk out of the room from boredom.)
Wreck-It Ralph is more than just a great children’s movie. It is absolutely a contribution to humanity. Wreck-It Ralph wrecks buildings but fixes friendships.